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Projects

Marble Surface

WaveBreakers is a first-person tower defense hybrid game created by myself and 3 other students at Full Sail University, and is currently in development using Unreal Engine 5.

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IuvoUnity is a code library with the purpose of speeding up development using the Unity game engine by providing reusable base classes, components, extension methods, as well as numerous other helpers.

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IuvoLatin is a C++ api to help with the translation of English to Latin and vice versa. 

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Catalyst is first-person shooter Metroidvania created by myself and 3 other students at Full Sail University, and was developed with the Unity game engine.

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Iuvo is a helper library for C++ that includes structs and classes to help in 2D and 3D rasterization, common math functionality, string parsing and more.

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